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PostPosted: Mon Jan 05, 2009 10:07 am 
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Kimahri can be useful in the early parts of the game if you train him right. He can potentially be an all round powerhouse without doing any extreme levelling (AP trick etc). You don't want him too strong before Gagazet though (the battle vs the ronsos have stats relative to Kimahri's). If he has steal though, he can steal a pile of lvl 3 key spheres in the aforementioned battle.
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PostPosted: Thu Jan 08, 2009 6:31 pm 
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BlackoutX wrote:
It seems that it all rotates between all characters except Kimahri... so why didn't anyone mention Kimahri, what were his downs and ups?


Kimahri's pros are that you can move him to any grid right away. However, he will always be behind whichever character's grid you moved him to, so in a sense he's rather a weak character. Though Lancet is a good ability, it doesn't save him. I moved him through several grids and he just was never up to par.


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PostPosted: Fri Jan 09, 2009 12:46 pm 
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my ideal party would be tidus/wakka, auron and rikku
Tidus for his speed and time magic he has decent attack power and hp
Wakka for his speed and status abilities he has high hp deals quite a lot of damage
Auron for obvious reasons, mega tank
and Rikku for 'use' mainly some of those items you get are ridiculously powerful i also train Kimahri to do this job for before you get Rikku and in case Rikku is indisposed

I dont tend to use lulu much because she just dies too easily and i only train up yuna to do the summoner battles and as i said kimahri is really a backup for rikku

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PostPosted: Wed Feb 25, 2009 10:30 pm 
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Wakka for high hp, strength, and accuracy

Auron for high strength and hp early in game and peircing weapons

Lulu for magic and her evasion also her focus and reflex are very good specials


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