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Cloud gaming and the future of Shinra

The game development company, Square Enix has made an announcement that took everybody by surprise in the Tokyo game show in the year of 2014. It on the plans in order to create a cloud gaming service that would end up getting the name of Shinra technologies. This is the same name that is in the centre of the Final Fantasy VII version of the evil corporation. So, the head of this particular company would be Yoichi Wada, who was the former CEO of Square Enix and step down in the year of 2013 in order to get the new company Shinra technologies up and running.

For the fans of Final Fantasy VII, they could end up anticipating this particular development. In fact, the new technology was something that could excite a lot of gaming fans, but it was a tad bit confusing. During the Shinra timeframe, there was a lot of confusion in regards to the targeting medium, which was cloud computing. Most people anticipated something out of the blue, but cloud computing was nothing different in relation to the competition. There was confusion about whether it would end up publishing the Square Enix games on its console. In fact, this was one of the most important questions that the fans, as well as curious people had about the project.

Wada has himself mentioned that they would like to create a platform that not only provides new gaming experiences, but also ensures that the people will be able to be a legitimate part of this platform. Most of the time, Shinra technologies ended up having a certain amount of insight into cloud computing, but they could not end up a stellar approach. Statements that were issued by Wada could be interpreted in a variety of formats. Now, there are a lot of contention going on between the technologies, and the use of the brand-new content that could be specifically used for its cloud platform. Exclusivity was one thing, but according to the creators and the founders of Shinra technologies, there were a lot of problems to venturing into this particular platform. The developers would not be able to leverage the use of the platform, and the gamers would not be able to witness any change in the exclusivity of the platform. In this case, the entire platform would end up becoming a farce.

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So, Wada also points out that there were a lot of motivational features, as well as a lot of innovations that was undertaken by Nintendo, so as to create quality action games, and cartridge games. So, since it was looking into an extensive loading period, and there were a lot of rich expression which was almost like movies, the Cloud computing feature on the games were definitely inspired by it. The capability of the Shinra’s server in order to have over 30 people into a particular landscape with all the physical effects was definitely awe-inspiring in the maximum. Still, this is the potential service, but the developers should be able to take the risk involved in order to see it through.

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